.hack, a Reality?" Posted Thursday, June 30, 2005, 2:43PM by JJc14
"The latest issue of Famitsu magazine states that Bandai, Cyber Connect 2, and Artdink are currently working on an online game to take place in the .hack universe. .hack//Fragment is to be released on the PC and Playstation 2, and though most details are sketchy at the moment, Bandai has already claimed that there will be no monthly fees involved.
More information will be posted as we get it.
Never before have I wanted to see the Terms and Conditions so bad... Posted Saturday, June 18, 2005, 8:14PM by TylerL
Welcome to Saturday.
Here's your new stuff.
Lego Star Wars Episode III Game Review
I threw away 30 printer instruction manuals today. Why would anybody keep those? Posted Thursday, June 16, 2005, 10:52PM by TylerL
DBZ Uncut fun!
DBZ Uncut Intro
Hot Wheels Breaking Point Promo
I don't know what you're talking about. Posted Wednesday, June 8, 2005, 10:33AM by TylerL
"Cartoon Network's airing the original 67 (originally 53) episodes of DBZ uncut outside Toonami starting next week.
Thanks to livingfruitvirus, here's the promo.
Cartoon Network Sets New May Ratings Record, With Help From Toonami" Posted Saturday, June 4, 2005, 4:41AM by Nobuyuki
"Original Series within TOONAMI Block Average Strong Double-Digit Delivery, Ratings Gains
Cartoon Network Also Ranks #3 in Total Programming Day Delivery Among All Basic Cable
Adding a fifth month to its 2005 streak of record-breaking Kidsâ€™ Total Day performances, Cartoon Network set new May delivery and ratings records across its target demographicsâ€”kids 6-11, kids 2-11 and tweens 9-14â€”according to Nielsen Media Research. The network also charted its best-ever May Kidâ€™s Total Day (Monday-Sunday, 6 a.m.-6 a.m.) delivery and ratings among boys and girls 6-11, and boys and girls 2-11. Overall among all ad-supported basic cable networks, Cartoon Network ranked #4 in May delivery of persons 2+ in total programming day.
Leading the way among its May success stories, Cartoon Networkâ€™s FRIDAYS (6:30 p.m.-12 a.m.) earned double-digit delivery and ratings growth thanks to the outstanding continuing performances of its key original series, Codename: Kids Next Door, Fosterâ€™s Home for Imaginary Friends and Hi, Hi Puffy Ami Yumi. Similarly, TOONAMI (Saturday, 7-11 p.m.) proved its delivery and ratings power among older kids fueled by the top performances from its original series Teen Titans and Justice League Unlimited.
Click ""Read More"" for the Toonami May ratings highlights...
TOONAMI (May 2005, Saturday, 7-11 p.m.)
* Tweens 9-14 delivery (535,000) bounded ahead by 36% and ratings (2.2) by 38%.
* Kids 6-11 delivery (605,000) surged by 30% and ratings (2.5) by 25%.
Teen Titans (May 2005, Saturday, 8 p.m.)
* Tweens 9-14 delivery (406,000) and ratings (1.7) both increased by 13%.
* Kids 6-11 delivery (533,000) improved by 24% and ratings (2.2) by 22%.
Justice League Unlimited (May 2005, Saturday, 9 p.m.)
* Tweens 9-14 delivery (498,000) raced ahead by 21% and ratings (2.0) by 18%.
* Kids 6-11 delivery (597,000) grew by 26% and ratings (2.5) by 25%.
Cartoon Network (CartoonNetwork.com), currently seen in 88 million U.S. homes and 160 countries around the world, is Turner Broadcasting System, Inc.â€™s ad-supported cable service offering the best in original, acquired and classic animated entertainment for kids and families. Overnight from 11 p.m.-6 a.m. (ET, PT), Cartoon Network shares its channel space with Adult Swim, a late-night destination showcasing original and acquired animation for young adults 18-34.
Turner Broadcasting System, Inc., a Time Warner company, is a major producer of news and entertainment product around the world and the leading provider of programming for the basic cable industry.
RATING PERIOD: 4/25/05-5/29/05